Id Software, a division of Microsoft’s Bethesda, unveiled the details of Doom: The Dark Ages, a prequel to Doom 2016 coming on May 15. It’s a big reveal for a game that is the third in a series of ...
Doom: The Dark Ages is leaving behind its predecessor's acrobatic and complicated combat for something more grounded.
The vibes are as Doom as ever, but the core combat loop will centre around three buttons.
Doom: The Dark Ages pivots from Eternal’s platforming and instead literally grounds its combat in strafe-heavy gameplay with an emphasis on power. Sure, the great guns are still there – this is Doom, ...
When game director Hugo Martin discussed “Doom: The Dark Ages,” three images spring up over the discourse. The first is ...
The Dark Ages has finally been fully revealed in all of its glory. At this morning’s Xbox Developer Direct, id Software’s Hugo Martin and Marty Stratton took the stage to deep dive into their third ...
The Dark Ages' brand-new gameplay reveal, with extra insight on revamped glory kills and shield from developer id Software.
The creative director for Doom (2016) and Doom Eternal, Hugo Martin, is the game director of Doom: The Dark Ages - and he’s a big Batman fan.
The team at id Software wants a lot for Doom: The Dark Ages.
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access information on a device and to provide personalised ads and content, ad and ...
At the third annual Xbox Developer Direct event, previously-unannounced games and release dates were revealed. And Ninja Gaiden 2 Black came out, too.
DOOM: The Dark Ages release date has been confirmed, and id Software has done a massive deep-dive on the big gameplay changes coming in The Dark Ages.